However, Spore was criticized for its gameplay which was seen as shallow by many reviewers GameSpot remarked: 'Individual gameplay elements are extremely simple'. Praise was given for the fact that the game allowed players to create customized creatures, vehicles, and buildings. Spore was released after several delays to generally favorable reviews. These are then automatically uploaded to the online Sporepedia and are accessible by other players for download.
Throughout each stage, players are able to use various creators to produce content for their games. It has drawn wide attention for its massive scope, and its use of open-ended gameplay and procedural generation. Covering many genres including action, real-time strategy, and role-playing games, Spore allows a player to control the development of a species from its beginnings as a microscopic organism, through development as an intelligent and social creature, to interstellar exploration as a spacefaring culture. Spore is a 2008 life simulation real-time strategy God game developed by Maxis, published by Electronic Arts and designed by Will Wright, and was released for Microsoft Windows and Mac OS X. God game, life simulation, real-time strategy